Popular gaming service Battle.net was taken offline by a Distributed Denial of Service (DDoS) attack that disrupted services for several hours.
Parent company Blizzard tweeted that the attack may cause high latency and disconnections for some players.
According to Downdetector user reports, the DDoS attack affected Overwatch, World of Warcraft, Diablo III, and select Call of Duty titles. Gamers took to Twitter to express their displeasure, noting that these attacks happen relatively often and that gamers would like to see compensation for the hours they were unable to enjoy their favorite games.
“Good, lost 3 hours on Monday, unable to reconnect today, worst case, time refunded = 0,” one tweet read.
” This happens often. Blizzard, can we get some sort of compensation? People can’t log in or log out, and people get screwed over and over again! another user said.
A DDoS attack occurs when a server is flooded with bogus requests. As it tries to process them all, its bandwidth fills up, preventing real users from receiving the service they need. You can think of it as a pizza place taking orders over the phone, with all the phone lines busy with fake callers.
To launch a DDoS attack, a malicious actor would need access to a large number of devices capable of sending tiny requests to the target server. These devices are commonly referred to as botnets and include hundreds of thousands of compromised endpoints, routers, printers, smart home devices, and virtually any other Internet-connected hardware. These are usually infected with malware.
The last time a DDoS attack on Battle.net made headlines was in November of last year, when the attack reportedly lasted around an hour.
Via: The Verge