Outriders developer People Can Fly has revealed that the team haven’t received any royalties since launching their gory shooter last year. And the game didn’t make a profit for publisher Square Enix either.
In its most recent financial report, People Can Fly explains that it is “entitled to royalties” if Square Enix recoups enough of its costs. , But as of December 31, he has not received any royalties for Outriders. This means that “the net proceeds from the sale of Outriders were insufficient to recover the costs and expenses incurred by the publisher to develop, distribute and promote the title”.
It’s such a shame to hear that Outriders hasn’t been more successful for People Can Fly. At first glance, the game appears to be a lackluster co-op shooter set in a generic sci-fi world. But the team has created a hard-hitting and fun cooperative shooter. His classes have a suite of ridiculously powerful abilities that can turn your enemies into bloody mulch. One of my favorites is the Devastator, as it can turn into a meteorite and fall on an enemy, causing them to burst into a thick fog of gizzards.
Outriders seemed to have become a dormant success after launching on Xbox Game Pass and garnering a sizable initial audience. Especially since – according to Steam graphics – more than 100,000 people were playing at the same time on the platform. Obviously, this popularity has not translated into profits.
Square Enix has had a string of high-profile misfires in recent years, including Marvel’s Avengers, its massive service game developed by Crystal Dynamics. After years of development, the Avengers looked like they could be as successful as Sony’s Spider-Man games. But it launched to lackluster reviews and low player counts. In his financial report 2021Square Enix admitted that it “didn’t pull it off” as it would have liked.
The publisher also didn’t have much luck with its Guardians of the Galaxy game. In a financial report, Square Enix stated that “Despite good reviews, the game’s sales at launch were below our initial expectations.” However, he adds that sales continue to grow.
While not Square Enix’s biggest title, Babylon’s Fall is perhaps its most infuriating failure. Earlier this year, the cooperative RPG practically empty of players a month after launch, seeing its numbers on Steam drop to just eight.
Perhaps in light of all of this, it’s easier to see why Square Enix kicked off this week by announcing he intends to sell a significant number of its studios and back catalog to an investment group. The sale will not only include Crystal Dynamics, Eidos Monreal and Square Enix Montreal – the teams behind the Tomb Raider reboot, Deus Ex reboot and the publisher’s Marvel games – but also the rights to Tomb Raider, Deus Ex, Thief , and Legacy of Kain games.
The sale is still ongoing, but the silver lining is that we could see new life for some of these beloved series from the teams that created them, rather than being passed on to new studios with no connection to the properties. .
Not the end of the Outriders
There is also good news for Outriders fans. Even though the game did not turn a profit, People Can Fly is still developing new content for Outriders with the Worldslayer expansion.
Set on the same bizarre alien world of Enoch, Worldslayer adds a new campaign for high-level players, a separate class tree (with more hyper-violent abilities, hopefully!), and plenty of new loot.
For me, strangely, what stands out the most are the new Apocalypse levels; a system that allows you to dramatically increase the difficulty for you and your friends. Usually I don’t like my games too tricky, but if I can share the challenge it makes the experience much more enjoyable when it comes to a cooperative shooter.